// kudu.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <iostream>
#include <string>

using namespace std;

class player1
{
public:
	string name;
	int health;
	int max_hp;
	int stealth;
	int strength;
	int stun;
	int ammo;
	int mana;
	int luck;

	void resetHealth()
	{
		health = max_hp;
	}
	
};


int _tmain(int argc, _TCHAR* argv[])
{
	player1 philip;

	philip.health = 50;
	philip.max_hp = 100;

	philip.resetHealth();

	cout << philip.health;
	
	
	return 0;
}


